The above command will install the most recent wine-staging pkg available on winehq but it will also add wine for use in Terminal meaning you no longer need to launch the installed Wine Staging app each time you want to access wine. Supports threading.Brew install -cask -no-quarantine wine-staging On Debian and Ubuntu, this can be resolved by using the posix alternate, which If youĪre missing this, you may see "error: ‘std::cv_status’ has not been declared" DXVK_DEBUG=markers|validation Enables use of the VK_EXT_debug_utils extension for translating performance event markers, or to enable Vulkan validation, respecticely.ĭXVK requires threading support from your mingw-w64 build environment.DXVK_CONFIG_FILE=/xxx/nf Sets path to the configuration file.Set to none to disable log file creation entirely, without disabling logging. DXVK_LOG_PATH=/some/directory Changes path where log files are stored.DXVK_LOG_LEVEL=none|error|warn|info|debug Controls message logging.Requires the Vulkan SDK to be installed on the host system. Highly recommended for troubleshooting rendering issues and driver crashes. VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation Enables Vulkan debug layers.The following environment variables can be used for debugging purposes. Defaults to the current working directory of the application. DXVK_STATE_CACHE_PATH=/some/directory Specifies a directory where to put the cache files.DXVK_STATE_CACHE: Controls the state cache.The following environment variables can be used to control the cache: This cache is enabled by default, and generally reduces stuttering. State cacheĭXVK caches pipeline state by default, so that shaders can be recompiled ahead of time on subsequent runs of an application, even if the driver's own shader cache got invalidated in the meantime. Note: If the device filter is configured incorrectly, it may filter out all devices and applications will be unable to create a D3D device. If the substring matches more than one device, the first device matched will be used. Matches on substrings, so "VEGA" or "AMD RADV VEGA10" is supported if the full device name is "AMD RADV VEGA10 (LLVM 9.0.0)", for example. DXVK_FILTER_DEVICE_NAME="Device Name" Selects devices with a matching Vulkan device name, which can be retrieved with tools such as vulkaninfo.In that case, DXVK can be forced to use a given device: Some applications do not provide a method to select a different GPU. Alternatively, the configuration file can be used. A value of 0 uncaps the frame rate, while any positive value will limit rendering to the given number of frames per second. The DXVK_FRAME_RATE environment variable can be used to limit the frame rate. 0.5, 1.0 being fully opaque).Īdditionally, DXVK_HUD=1 has the same effect as DXVK_HUD=devinfo,fps, and DXVK_HUD=full enables all available HUD elements.
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